ACM Digital Libraries '96 Conference

D-Lib Working Session 2-A, Social Aspects of Digital Libraries

March 21, 1996, 2:30-3:30pm

Report and discussion based on:

UCLA-NSF Social Aspects of Digital Libraries Workshop

Invitational workshop held at UCLA, February 15-17, 1996

Funded by
NATIONAL SCIENCE FOUNDATION
Computer, Information Science, and Engineering Directorate
Division of Information, Robotics, and Intelligent Systems
Information Technology and Organizations Program

All materials from the workshop, including background paper and participants' discussion papers, are available at http://dlis.gseis.ucla.edu/DL/

Using the following as background, the session discussion will center around three questions that are listed at the end of this handout.

I. Introduction

A. Statement of Problem

As a National Challenge Project under the NII/IITA, Digital Libraries represent a set of significant societal problems that require human and technological resources to solve.

Digital libraries represent two complementary ideas:

  1. Digital libraries are a set of resources and associated technical capabilities for creating, searching, and utilizing information. In this sense they are an extension of information storage and retrieval systems that manipulate digitized data in any medium (text, images, sounds; static or dynamic images) and exist in distributed networks.
  2. Digital libraries are virtual communities in which individuals and groups interact with data, information, and knowledge resources and systems. In this sense they are an extension, enhancement and integration of a variety of information institutions as physical places where resources are selected, collected, organized, preserved, and accessed in support of a user community. These information institutions include, among others:

The first idea emphasizes the fact that digital libraries are tangible entities constructed for people to use. The second emphasizes the fact that the construction of digital libraries must be based on the real tasks and activities that people engage in with respect to information resources. While it is possible to build systems independent of human activities that will satisfy technical specifications, systems that work for people must be based on analyses of real work, learning, leisure, and other activities. To be effective systems that people will use, they must be adapted to human needs, capabilities, and interests. Systems are being constructed by the research and development community on behalf of users and by users on their own behalf. In the latter case, the research and development communities must create the functional capabilities and tools that enable people to construct and tailor digital libraries to their own circumstances.

A knowledge base about human information-related behavior exists, but is spread across multiple disciplines that study individuals, groups, organizations, and society. A knowledge base about technology for managing information objects exists, but is spread across yet another array of disciplines. We need to converge these bodies of work to build real systems for real people.

B. UCLA-NSF Workshop on Social Aspects of Digital Libraries

An invitational workshop was held at UCLA, February 15-17, 1996; 32 researchers, developers, and practitioners, 9 UCLA faculty facilitators, and 6 UCLA graduate research assistants participated. All materials from the workshop, including schedule and agenda, list of participants, participants' discussion papers and biographical statements, and summary reports presented at the meeting are available on the web site http://www.gslis.ucla.edu/DL/.

We selected two research areas with three sub-topics each as focal points for the two-day workshop:

Information Needs: Identifying individual and social information needs and developing digital libraries to meet those needs.

End User Searching and Filtering: Designing digital libraries in which it is possible to find the right information in a glut of information.

II. Results of the Workshop

Though we limited the scope of the workshop as a means for framing discussion and selecting participants, they quickly expanded our original boundaries in several directions:

The boundaries expanded in several directions:

III. Research Agenda for Social Aspects of Digital Libraries

In order to present a research agenda that encompasses both definitions of digital libraries stated above, we propose a model of the life cycle of information and information processes (see figure 1).

The Information Life Cycle is a schematic attempt to represent the genesis, movement, evaluation, use, and disposition of information in a given social system. The outer ring indicates the life cycle stages for a particular type of information (such as business records, artworks, documents, or scientific data), superimposed on six steps of information handling or use (shaded circle). The steps are further divided into three major "domains" or phases: information creation, searching, and utilization. The alignment of the cycle stages with the steps of information handling and process phases may vary according to the particular social or institutional context of the people involved.

Though this figure shows only a single round of the cycle, it is important to note that cycles may intersect, overlap or "stack" as information moves across social settings. For example, personal correspondence between two individuals may be created -- written, sent, received, and responded to, back and forth -- in the context of their interpersonal relationship. That relationship can be visualized as an ongoing information cycle with its own timing and order of steps. In the course of their relationship, the correspondents may collect and keep each others' notes over a long period of time. If they are particularly notable people, historians may later become interested in the correspondence. They would seek, discover, evaluate and use the letters in a new and different cycle, possibly creating new information (biographies, historical accounts) in the process.

Figure 1.  The Information Life-Cycle

This is a very simple example, but it demonstrates the divergent information needs and uses that various actors might have with respect to the same information, and the different means of preservation, organization, access, and handling that they would require, respectively. Some examples, of course, would be far more complex, involving many overlapping or recursive cycles; and with increasing complexity, the technical systems for handling information must become increasingly flexible and sophisticated.

Also, the figure indicates that information may be discarded in the course of the cycle. For the sake of simplicity we have only shown one "discard" point; however, information may be disposed of or leave the cycle at a number of points. Furthermore, disposition does not necessarily imply that information is destroyed; alternatively, it may be "warehoused" for later use by others in different circumstances, set aside, or otherwise continue to exist.

In addition, while social context is not explicitly represented in the figure, it can be thought of as affecting the cycle at every stage: every aspect of information creation, seeking and use is a socially-situated human activity. The "types of information" noted above imply that different people, in different contexts, have been involved in its creation, organization, description, and representation. Therefore, we have chosen not to show "social context" coming into the figure discretely as arrows at particular points, and instead consider it to be environmental and pervasive throughout the cycle.

Based on our model, we have formulated three "families" of questions/issues about digital libraries for today's presentation that need further discussion and elaboration:

  1. A great deal is known about information-related behavior throughout the life cycle, but that knowledge is spread across many disciplines: some that explicitly study information and communication processes (e.g., library and information science, archives, education, communication, sociology, psychology, management); some in the domain areas (e.g., health professionals understand health information- related behavior differently than do librarians who study health professionals). How do we assemble, organize and employ the knowledge we already have as a foundation for building useful and usable systems?

    (Presenter and moderator: Gregory Leazer, UCLA)

  2. How do we know whether a system is useful, usable, socially meaningful or significant, or otherwise "works?" What indicators or measures might we use to estimate a system's value or efficacy? How do we know if the DL as virtual community has been realized? And if it hasn't, how do we get there?

    (Presenter and moderator: Ann Bishop, University of Illinois, Urbana- Champaign)

  3. What projects have taken account of the social context of digital libraries? What research questions were studied? What proofs do we have that digital libraries are useful, usable? What other important research questions do we need to investigate?

    (Presenter and moderator: Edward Fox, Virginia Tech)

We appreciate your comments and suggestions. Please send them (by April 1, if possible) to:

Dr. Christine Borgman, Professor & Chair
Dept of Library and Information Science
2320A Moore Hall
UCLA
Los Angeles, CA 90095-1521
Tel: 1-310-825-6164; Fax: 1-310-206-3076
cborgman@ucla.edu

[ Return to Digital Libraries Workshop ]